You can send units to an ally’s base either to protect your units in the case of an attack on your base or to help protect their base. You can send your reinforcements either to a shielded base or an unshielded one. However, if the holder of your reinforcements renews the peace shield, your units will automatically return to your base. Once you’ve sent reinforcements out, you can no longer activate a shield.


You cannot teleport if you have an active reinforcement march or if you are reinforcing an ally. However, you can teleport whilst holding reinforcements in your Embassy. If you are receiving a reinforcement march and decide to teleport before its arrival, the march will be sent back to its base.


The Embassy allows you to receive and hold reinforcements from your Allies. However, the Embassy is not a requirement for sending out reinforcements. Please note that you can only receive one reinforcement march from each ally. The amount of reinforcements hosted will not affect your base’s upkeep, as the upkeep is still paid by each troop owner.


Please note that if your ally is attacked whilst holding your reinforcements, when harmed in battle, your units will be destroyed. They will not get injured nor go to your ally’s hospitals. At the end of the battle, you will receive a battle report mentioning the details of the battle.


When a player leaves or is kicked out of their alliance, all reinforcements will leave - both the ones he is holding in the Embassy and the ones he has sent out to allies.